GOAP AI 3D Town
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W, A, S, D = Camera movement
Q, E / RMB + Mouse = Camera rotation
R, F / Mousewheel = Camera height
1, 2 = Switch scene
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Final Project for Computer Science Degree
Adapted from original framework by Brent Owens (https://github.com/sploreg/goap)
Inspired by the work of Jeff Orkin (http://alumni.media.mit.edu/~jorkin/goap.html)
Scripts available at https://github.com/ccnelson/College-Uni-Projects/tree/master/GOAP%20AI%20System
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